AI Insights · Timothy · July 2024
Top 5 Dynamic Games in France for Q2 2024
Discover the performance of the top 5 dynamic games in France for the second quarter of 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top five dynamic games in France showcased notable performance metrics across downloads, revenue, and weekly active users. Here's a detailed look at their trends, based on data from Sensor Tower.
Roblox saw a peak in revenue at $304K in the first week of May, followed by a consistent performance around $275K to $291K towards the end of the quarter. Downloads fluctuated, reaching a high of around 73K mid-April and stabilizing around 61K by late June. Weekly active users demonstrated a steady increase from 3.17M to 3.47M across the quarter.
Winerz experienced substantial spikes in both revenue and downloads in mid-April, with revenue peaking at $9.4K and downloads hitting approximately 182K. However, these numbers saw a decline, with revenue dropping to around $798 and downloads rebounding slightly to 39K by the end of June. Weekly active users saw a similar trend, peaking at 176K in late April and stabilizing at around 107K by the end of the quarter.
EA SPORTS FC™: UEFA EURO 2024™ maintained strong revenue throughout the quarter, starting at $80K and peaking at $126K in early June. Downloads remained steady, ranging from 22K to 35K, with a notable increase in early June. Weekly active users showed consistent engagement, growing from 735K to 914K over the quarter.
Gardenscapes achieved consistent revenue performance, fluctuating between $217K and $276K. Downloads saw a peak of about 22K in late May before settling around 18K by the end of June. Weekly active users hovered around 228K to 245K, indicating steady engagement from its user base.
Hypermarket 3D did not generate revenue but showed a healthy download trend, peaking at approximately 27K in mid-May and stabilizing around 18K by late June. Weekly active users increased from 24K to 32K in mid-May, then settled to around 29K by the end of the quarter.
For more detailed insights and data on these dynamic games, visit Sensor Tower.